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Representative Cricket

Playing in Representative Matches

A player selected for a representative game in the afternoon, is not allowed to play a club game in the morning.

The West Area, and the Sussex Cricket Board take very seriously their responsibilities for the welfare of junior players, and indeed stipulate in the Area Cricket guidance that boys should not participate in other sporting activities on the same day as representative matches.

The reasons behind this are derived from the ECB Directives for Young Cricketers intended to ensure that youngsters are not over exerted, and is why there are restrictions on the number of overs a child may bowl etc., in any given period. We can circulate these Directives if anyone would like a copy.

The length of area matches are a minimum 70 overs, we need all players to be fit and able to perform to the best of their ability. (LTAD).

Training Facility

The western Warriors train at The Littlehampton Academy, Hill Road, Littlehampton

‘The high specification of design ranks these nets among the highest in the County. As well as being the training camp of the Western Warriors, who form the crucial part of the Sussex Player Pathway between club and county level, both the Academy and Sussex Cricket are united in their intention to use this facility reach out into the wider community and to allow all to be able to participate in cricket’
SCB – Website from the official launch May 2012  Read more

Area Rules

No. of players: Up to 12 per side,11 players can bat,12 bowl or field (11 on pitch at one time)Players must not play in any other game on the same day as an area game
Length: U11 35 overs per side
U13 40 overs per side
U15 50 overs per side
Start time: 1pm unless agreed otherwise by both sides
Batting Restrictions: None
Bowling Restrictions: 8 over’s max per bowler U11& U13
10 over’s max per bowler U15
ECB Fast Bowling restrictions apply
Fielding Restrictions: Usual for age group
Other guidelines: 5 min Interval for coaching discussions at 15 and 30 overs, usually coinciding with drinks
Tea: Players to provide their own tea
Umpires: 2 to be provided where possible booked by the county.
Areas must inform umpires direct if games are cancelled or if venues / timings are changed
Results: Both teams to e-mail scores to Gary Wallis-Tayler following each game to on the scorecard provided.
Scoring: Each team to score match
Points scoring: 4 Points for a win,
2 Points Abandoned or Tied Match,
0 Points for a Loss
Tie Breakers: For teams finishing on equal points tie breakers will be:
most wins
the winner of their match
higher net run rate
higher ratio of wickets taken per balls bowled.